Let's have a fight, a snowball fight!
Four players will enter and sit at one of four gumdrops. The round will begin with a number RNG spin to determine play order. Highest number will start and then play will go clockwise around the room. The rotation of turns will follow the colors, not the players. On their turn, the player will spin both the number and direction RNG. The number they spin is how many snowballs (points) they can give to another player, the direction is which player they will give them to. If a player spins their own arrow, they may spin the direction generator again. If a player spins a rotate arrow, they may choose to swap spots with another player. If a player spins an X, they do not get to throw any snowballs. If you spin the direction of a player that is out, you may respin your direction generator. Once a players' scoreboard is filled, they are out. The last player to not have a full scoreboard wins (or, the player with the lowest score after 5 rounds wins).



